![]() Depending on the type and population of the regiment’s homeworld, a regiment can be anywhere from battalion Similar in organisation to Brigades and Divisions, these large, multi-element formations are raised to supply the Imperial Guard with fighting men and war materiel. ![]() Imperial Guard Regiments are special formations raised by Imperial planets as part of their tithe to the Administratum. They often combine forces from disparate organisations, such as the Imperial Guard, Imperial Navy, the Titan Legions, and even the Space Marines. Typically the sole purview of the Imperium, Chaos renegades, and massive xenos powers, armies or crusade forces are led by a general, lord-general, lord-militant, or even a warmaster depending on size, and contain millions of men under arms. Divisions typically contain 40,000 to 100,000 men under its various commands. Divisions are massive and unwieldy things led by a senior officers with large command elements. Divisions can either be assembled to have a balance of all types of units, or skew heavily toward one or the other. They have generally have 100-500 men.īrigades are formations composed of several battalions of a different types (armour, artillery, infantry, etc.) and have 2,000 to 20,000 men.ĭivisions are massive formations with enough soldiers to populate a small city, and are collections of brigades of different types. They are composed of a number of platoons and have generally have 50-100 men.īattalions are made up of a number of companies of the same type (infantry, armour, cavalry). They both give the same bonus, but "free" ships are a lot more valuable than soldiers, even if you only use them to protect the colony against random assholes deciding to steal all your shit (see our very first mission)Ĭompanies are the smallest multielement units fielded. While I'm on the subject, the Navy Station feels like the better of the two to me. Personally, I feel like the Arbites could offer piety instead of or in addition to the order, as they are the enforcers of the Lex Imperialis, which basically boils down to "Worship the Emperor, hand over your psykers, kill the xenos, and pay your tithes." It would also balance it against the otherwise better Infantry/Navy options. the same bonuses against invasion of the colony, plus 100 achievement points to military objectives when the soldiers or ships are tapped). In particular, the Arbites Precinct, Infantry Garrison, and Imperial Navy Station all give +1 Order, the only difference being what group you petition for one and the side bonuses (+10 to command and intimidate against smugglers, cults, etc vs. Like, this is a serious problem in the FFG rules, it says things like this. There's a lot of holes in this system that become apparent the closer you look into it. ![]() Those 1d5s can be recovered if we can manage to push Piety up-but yeah. Piety though can only be increased by Ecclesiarchy Missions with the rules as written, and each Support Upgrade takes up a slot that you could be using somewhere else-especially as Piety is hit (or potentially hit) by about a third of all possible bad events.Īnd the moment Piety hits 0, your Order and Complacency also drop by 1d5 each, and it explicitly hints that its now falling to Chaos and that the colonial charter is automatically revoked. Meanwhile, every other stat interlocks together, and has multiple avenues of improving it, including improvements that come from the Hard Infrastructure upgrades that you need to implement regardless. However, in the Prime Earth continuity, Warblade first appeared as part of the New 52 DC Universe in Teen Titans (Volume 4) #9 by Scott Lobdell and Ig Guara.But then you look at those entries and of them, the only ones that can raise Piety is the Ecclesiarhy Mission, and that only increases it by 1 (Cultural District can also raise Piety. Warblade was created by Jim Lee and Brandon Choi, first appearing in WildC.A.T.s #1.Warblade led his team of Ravagers against the combined forces of the Teen Titans and the time-displaced group of Legionnaires. Along with Rose Wilson, Warblade was tasked with tracking down some of the escapees, as well as to kill Caitlin Fairchild. During the altercation, several test subjects of the Colony escaped. Not much is known of Warblade's past, and it is not known how similar he is to the Prime Earth version of Earth-50's Reno Bryce.ĭuring the Culling, Warblade was among the members of the Ravagers that tested the survivors of the kill-or-be-killed tournament. As such, he follows the orders of N.O.W.H.E.R.E.'s leader Harvest.
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